dmc31a42 / UnityL10nTool

Unity Game Localization Tools is helper to make localization patch for un-supported language.
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Cannot debug native code and plugin #1

Closed dmc31a42 closed 6 years ago

dmc31a42 commented 6 years ago

To debug into your C++ DLL you need to enable mixed mode debugging on the startup application in your solution.

This will allow you to debug into native code for an F5 style scenario. If you want to enable it for attaching to the process then do the following in the "Attach to Process" Dialog

https://stackoverflow.com/questions/1744888/cannot-debug-unmanaged-dll-from-c-sharp