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dmitrysmagin
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pcsx4all
Pcsx4all v2.4 with mips-to-mips recompiler by Ulrich Hecht https://github.com/uli/psx4all-dingoo/
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Gpu work
#20
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senquack
closed
8 years ago
senquack
commented
8 years ago
GPU-related DMA code updated to match Rearmed
GPU status handling updated to match Rearmed
gpu_unai sprite lighting corrected: Silent Hill load-screen animation now blends properly
gpu_unai VRAM guard buffer size increased (Xenogears doesn't crash in intro anymore)
gpu_unai misc. fixes/small optimization
correct inline directive in Makefiles
TODO:
fix resolution change when loading savestates (easy gpu_unai fix)
fix Xenogears textures
make gpu_unai VRAM fill / copy functions more accurate
adapt Rearmed's more accurate handling of GPU DMA command lists, VRAM transfers
TODO: