Open dmlary opened 4 years ago
Hitting a noisy interaction between teleport room and mob_limit room. Teleport destination is a mob_limit room that is full.
We need to remove the TeleportComponent before move_entity() so that the player doesn't get spammed with 'room is full' messages.
move_entity()
Hitting a noisy interaction between teleport room and mob_limit room. Teleport destination is a mob_limit room that is full.
We need to remove the TeleportComponent before
move_entity()
so that the player doesn't get spammed with 'room is full' messages.