dmonzonis / lazarus

Engine for creating roguelikes in C++
GNU General Public License v3.0
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Implement FOV algorithms #6

Closed dmonzonis closed 4 years ago

dmonzonis commented 5 years ago

Implement FOV algorithms to work with the map implementation in #3. It could be a good idea to implement more than one FOV algorithm, and let the user choose which one to use for their game.

dmonzonis commented 4 years ago

A simple FOV algorithm was implemented in 9adae75a544f808da718f39ad46127f40386c75e and 286172238006258c51178596e56d9ec0ed3605a4