What steps will reproduce the problem?
Create a Scene using a Skybox with different textures for each face
What is the expected output? What do you see instead?
Notice weird artifacts at face edges
What version of the product are you using? On what operating system?
min3d 0.20, android 2.1
Please provide any additional information below.
Attaching below patch with the changes for using clamping. Maybe not the cleanest code, up to you for revision/integration.
Original issue reported on code.google.com by fl.br...@gmail.com on 18 Mar 2011 at 10:59
Original issue reported on code.google.com by
fl.br...@gmail.com
on 18 Mar 2011 at 10:59Attachments: