Closed GoogleCodeExporter closed 8 years ago
Thanks for the heads up. The vc9 projects were generated automatically from the
vc8
projects. The Optimization option is set to default in vc8 and vc9, but I guess
the
default might have changed between versions.
I don't have access to visual studio 2008 right now. Would you mind attaching a
patch?
Thanks!
Original comment by cast...@gmail.com
on 25 Aug 2008 at 8:48
1) where do i submit patch files.
2) is tortoise SVN 1.5.1 .patch file acceptable
Original comment by andi.ire...@gmail.com
on 26 Aug 2008 at 7:51
You can attach patches to this thread. I suppose the tortoise svn patch should
be fine.
Original comment by cast...@gmail.com
on 26 Aug 2008 at 11:33
Path applied against root public SVN HEAD nvidia-texture-tools
Original comment by andi.ire...@gmail.com
on 27 Aug 2008 at 2:17
Attachments:
oops the ( in the file name was supposed to be a 9 :P
Original comment by andi.ire...@gmail.com
on 27 Aug 2008 at 2:18
I forgot there were a couple of projects that use Release(no cuda) i fixed the
optimizations in those too and tested perforance gains.
Note enabling SSE2 via the ARCH:/SSE2 compiler command slows down conversion in
these
tools by 20% so i don't use that.
I tested all possible combination's of optimization and this is basically the
best one
Original comment by andi.ire...@gmail.com
on 27 Aug 2008 at 2:23
Attachments:
FIXED : i had messed with NVCC paths in my local projects and didn't want to
have
that in the patch
Original comment by andi.ire...@gmail.com
on 29 Aug 2008 at 2:15
Attachments:
This looks good! The only issue I found is that the projects reference the CUDA
paths
assuming it's been installed at C:\CUDA which is not always the case. I've
changed
that to use the environment variables that the CUDA installer registers.
Original comment by cast...@gmail.com
on 11 Sep 2008 at 7:49
Original issue reported on code.google.com by
andi.ire...@gmail.com
on 25 Aug 2008 at 5:11