Closed dmurdoch closed 2 years ago
glTF uses PBR parameters, rgl uses old OpenGL 1.x parameters. Find the closest approximations in each direction.
This doesn't seem to be feasible. Instead, rgl2gltf will save its own parameters when writing, and handle those when reading.
glTF uses PBR parameters, rgl uses old OpenGL 1.x parameters. Find the closest approximations in each direction.