To start with that can be something simple e.g. hovering just shows something above the token.
Longer term it would be nice to start introducing more visual cues to indicate various states e.g. token with green distorted edge glow could be poisoned for example.
To start with that can be something simple e.g. hovering just shows something above the token.
Longer term it would be nice to start introducing more visual cues to indicate various states e.g. token with green distorted edge glow could be poisoned for example.