k3 on any lane to swap b/w loop points, rate + slew, and buffer management (buffer + offset)
k1 + k3 on any bank lane to toggle looping on/off for that pad
k1 + k3 on live buffer to toggle rec on/off
k1 + e1 on loop play to move window
k1 + e1 on loop edit to change bank
k1 + e1 on live buffer edit to change live buffer
levels improvements
global level
introduced a global level for each bank, which allows entire banks to be faded in/out without destroying their individual pad's level settings
k1 hold on [levels] page will display global level
k1 + e1/2/3 on global level will change global level
grid alt + zilchmo 2 affects global level (zilchmo 2 w/o grid alt affects pad level)
envelopes
addresses #13
introduced two new envelope shapes: rising and rise/fall
introduced an envelope loop action which loops the current envelope shape
changed the floor of envelope timing to 50ms (0.05s)
k3 on [loops] screen navigates:
levels
envelope shape (use e1/2/3 to choose between falling, rising, rise/fall)
envelope loop (use e1/2/3 to enable or disable)
envelope time (use e1/2/3 to dial in)
nb: on rise/fall, envelope time describes each segment, so minimum is 100ms total rise/fall journey)
collections
addresses #3
collections system totally overhauled. no backwards compatibility with cheat codes 1 collections, which is worthwhile because there are so many changes which would require re-working old collections anyway. these revisions add tons of improvements, including:
custom-named collections
overwrite option w/protective timer to cancel overwrite
delete option w/protective timer to cancel delete
local backups of deleted collections for future restoration
super-clear folder structure in dust/data/cheat_codes2/[collection name]/
arc improvements
encoder 4
addresses #2
encoder 4 acts as a meta-selector for which arc param is displayed across the three other encoders
this allows for gridless arc param switching, making arc + midi controller as viable a setup as arc + grid
grid shortcuts can still be used to set individual encoders to specific params
force sensitivity
loop window, start, and end points are sensitive to how much force is applied in a rotation
more severe turns when long samples are loaded allows larger jumps, so you can scroll through a 32 second sample in one rotation
UI improvements
continuing the work discussed in #10:
levels improvements
global level
envelopes
addresses #13
collections
addresses #3
collections system totally overhauled. no backwards compatibility with cheat codes 1 collections, which is worthwhile because there are so many changes which would require re-working old collections anyway. these revisions add tons of improvements, including:
dust/data/cheat_codes2/[collection name]/
arc improvements
encoder 4
addresses #2
force sensitivity
general fixes
addresses #12 + #15, as well as other general trouble
FIXED: