filter value changes were hitting softcut 16 times per pad, instead of simply sending values to the 16 pad variables and hitting softcut once. this fix vastly improves CPU utilization when heavily modulating the filters with lfos, rnd, or arc patterns.
OSC communication regression has been corrected + some of the functions have been streamlined to mimic grid more closely on the backend (eg. hitting rand pat on TouchOSC will now affect the timing screen the same way a random grid pattern would)
fixed
rnd
, or arc patterns.rand pat
on TouchOSC will now affect the timing screen the same way a random grid pattern would)