If the unit ID cache already exists on start, the starting unit ID is still at 139000, and so any further units added will have that ID. Not sure why it doesn't increment, but a solution should involve setting the starting unit ID to the one highest in the cache anyway.
If the unit ID cache already exists on start, the starting unit ID is still at 139000, and so any further units added will have that ID. Not sure why it doesn't increment, but a solution should involve setting the starting unit ID to the one highest in the cache anyway.