When the filter was refactored a conditional return was moved up, which kills the filter when you have a rule for "Any".
Fix:
--- a/src/filters/EquipmentSet.lua
+++ b/src/filters/EquipmentSet.lua
@@ -66,11 +66,6 @@
-- Test for match
local function Matches(bag, slot, rule)
- -- Empty rule?
- if not rule.sets then
- return false
- end
-
-- Item belongs to a set?
local inset, setstring = GetContainerItemEquipmentSetInfo(bag, slot)
if not inset then
@@ -80,6 +75,11 @@
-- Match all sets?
if rule.anyset then
return true
+ end
+
+ -- Empty rule?
+ if not rule.sets then
+ return false
end
-- Item belongs to a set in rule.sets[]?
When the filter was refactored a conditional return was moved up, which kills the filter when you have a rule for "Any".
Fix: