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dobyte
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A lightweight distributed game server framework developed based on Go language.
MIT License
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60
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update: instru
#25
elvis11260620
opened
6 days ago
0
调用rpc服务希望能携带trace信息
#24
lysunagopher
opened
3 weeks ago
0
replace "io/ioutil"
#23
hcraM41
closed
1 month ago
0
获取事件处理函数指针地址问题
#22
hexxv
opened
1 month ago
1
Fix/randomport
#21
Dominic-svG
closed
4 months ago
0
supports return of custom message content such as heartbeat from the …
#20
jh235
closed
3 months ago
0
增加通用错误
#19
Zekiee
opened
7 months ago
0
Middleware调用顺序
#18
Zekiee
closed
7 months ago
1
Gate 组件偶发的报错
#17
guowei-gong
opened
8 months ago
0
7 个优化建议
#16
guowei-gong
opened
10 months ago
3
3 questions about annotations, naming, and protocols
#15
guowei-gong
closed
11 months ago
4
你好,如果我想实现一个 C#版本的 game server,最少需要实现哪些代码,可以做到和现在 golang版本的功能
#14
symsimmy
closed
11 months ago
1
随机端口如何在docker容器中映射?
#13
hexxv
opened
1 year ago
2
能详细介绍下如何平滑重启吗?
#12
byteweap
opened
1 year ago
0
tcp客户端连续发送消息时服务端收到错误信息
#11
priceou
closed
1 year ago
1
config\config.go没读到自定义的配置文件路径
#10
priceou
closed
1 year ago
1
引入go workspaces
#9
lj19950508
opened
1 year ago
1
ws心跳包能提供切换其他的格式吗?
#8
priceou
opened
1 year ago
2
推荐的服务间调用方式是什么?
#7
priceou
closed
1 year ago
0
v0.0.11版本需求收集
#6
dobyte
opened
1 year ago
0
windows系统下无"syscall.SIGUSR1, syscall.SIGUSR2"信号,无法通过编译
#5
nevercatchmeow
closed
1 year ago
0
讨论组
#4
LeoHoward
opened
1 year ago
6
有考虑引入actor吗
#3
rendawudi
closed
1 year ago
2
增加自定义rpc服务,服务间进行rpc调用。
#2
wlf92
opened
1 year ago
5