Add round-robin sink that will split the events among the destiny sinks evenly.
If there is no sink ErrNoSink is returned. It is useful as an event load balancer. It could be chained with #27 so that new pipelines are added when an ErrSinkTimeout occurs to increase concurrency.
Add round-robin sink that will split the events among the destiny sinks evenly.
If there is no sink
ErrNoSink
is returned. It is useful as an event load balancer. It could be chained with #27 so that new pipelines are added when anErrSinkTimeout
occurs to increase concurrency.