Closed MrPeteypoo closed 10 years ago
Should be fixed as of https://github.com/doctorspoof/SpaceShooter/commit/945713489b7063fd00fe443ee3f16ffb01b6a2b1. Needs testing in low frame rate environments to ensure the delayed synchronisation is fully functional.
Shooting the asteroids with missiles as a client causes the spawned fragments not to have any velocity, what should happen is the fragments should have a lot of velocity from the impact.