This applies to both the AsteroidManager asteroid generation and the spawning of fragments. Asteroids can get stuck inside a collider which will deal lethal damage to any colliding object in the game.
Not a big issue as long as asteroid spawning is done away from the CShip and the enemies but could be an issue when it comes to procedurally generated levels.
This applies to both the AsteroidManager asteroid generation and the spawning of fragments. Asteroids can get stuck inside a collider which will deal lethal damage to any colliding object in the game.
Not a big issue as long as asteroid spawning is done away from the CShip and the enemies but could be an issue when it comes to procedurally generated levels.