Closed CartoonFan closed 4 years ago
Can you try now? Builds here: https://git.froggi.es/doitsujin/dxvk/-/jobs
Sure. I'm going to test it in a little bit, after it builds.
All right, so it looks like the crash problem has been solved. When I last checked, there was still another (probably non-DXVK) issue keeping me from checking the stretching issue in-game, but the stretching issue still appears in the apitrace, so I have still have time to figure out how to get this game to work. Thanks for your work!
This commit fixed Blazblue Central Fiction 1.06+ initrender error too. Proton#1031.
The trace is still broken for me, but the effects are working properly in-game. I'll close this for now, but feel free to reopen it if you want.
Closed #1440 .
Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest
master
as well.Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and a D3D11/D3D9 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced. In order to create a trace for D3D11/D3D10: Run
wine apitrace.exe trace -a dxgi YOURGAME.exe
. In order to create a trace for D3D9: Follow https://github.com/Joshua-Ashton/d9vk/wiki/Making-a-Trace. DO NOT use DXVK together with apitrace!Software information
BlazBlue: Calamity Trigger (GOG 1207664163)
System information
Apitrace file(s)
https://drive.google.com/file/d/19fv5GIWaaLjOgJuyhimR-cip-inxDYVK/view?usp=sharing
Log files
Hello there! Just wanted to let you know that BlazBlue: Calamity Trigger gives an error with DXVK when d3d9 is set to native, as shown here:
I've heard of this error happening outside of DXVK, but removing the d3d9 override just gives me a black screen with audio, so I don't really know what's happening.
Some effects are also weirdly stretched: Native:
DXVK:
Thanks and sorry if this is a known issue already. Unfortunately, I can't test the issues with the effects directly, due to the d3d9 crash.