doitsujin / dxvk

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
zlib License
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[d3d9] black squares in dead space #1484

Closed soredake closed 4 years ago

soredake commented 4 years ago

Black squares in intro in dead space (steam version), https://github.com/ValveSoftware/Proton/issues/293#issuecomment-592952438

Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and a D3D11/D3D9 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced. In order to create a trace for D3D11/D3D10: Run wine apitrace.exe trace -a dxgi YOURGAME.exe. In order to create a trace for D3D9: Follow https://github.com/Joshua-Ashton/d9vk/wiki/Making-a-Trace. DO NOT use DXVK together with apitrace!

Software information

Dead space, maximum settings, acrhlinux, aco enabled.

System information

Apitrace file(s)

Log files

K0bin commented 4 years ago

Does that also happen with ACO? I dont remember seeing that problem on Nvidia?

soredake commented 4 years ago

I tested with aco only.

K0bin commented 4 years ago

Ok, I thought LLVM because of that:

Driver: X.Org Radeon RX 560 Series (POLARIS11, DRM 3.36.0, 5.5.6-17-tkg-pds, LLVM 9.0.1)

Joshua-Ashton commented 4 years ago

Should be fixed now.

soredake commented 4 years ago

Yes, fixed, thanks!