The game shows a black window then crashes (quits).
This issue exists in all but the most recent Proton versions.
Before DXVK was merged/integrated with Proton, the game would crash (using WINED3D).
After DXVK being enabled by default, it would still crash in the same manner.
But, with Proton 5.0-4, the game now works if forced with WINED3D. (although it crashes with DXVK).
I'm aware of the problem. Unfortunately the apitrace isn't very useful since replaying it crashes inside apitrace code even when using wined3d, I'll have to wait until I get access to the game to dig any further.
The game shows a black window then crashes (quits).
This issue exists in all but the most recent Proton versions. Before DXVK was merged/integrated with Proton, the game would crash (using WINED3D). After DXVK being enabled by default, it would still crash in the same manner. But, with Proton 5.0-4, the game now works if forced with WINED3D. (although it crashes with DXVK).
A more detailed report/history of the issue can be found here: https://github.com/ValveSoftware/Proton/issues/2157
Software information
Yomawari: Midnight Shadows / 深夜廻
System information
Apitrace file(s)
yomawari2.zip Apitrace made under Windows, with nvidia gpu.
Log files
Note: These logs are generated with the game in a broken state/crashing.
Edit: