Today GW2 had an update.
After the update the game crash after launch.
The game works with only wine. it works on windows with dxvk too. only in linux crashes.
Also the strange thing is that selecting 1.7L-9f6f6a7 for dxvk in lutris the game will not crash. i've try to compile it myself from git but it still crashes. i've tried to get the build for your build server and it still crashes.
Software information
Name of the game, settings used etc.
System information
GPU: nvidia 970
Driver: 450.56.06 and 450.56.02
Wine version: wine-5.13 (Staging)
DXVK version: d92660923acef5066711af43b8afa3196026eb3c / 9f6f6a797931eed1d1ff1357cff16b5b1a80f62d (my buld crashes but the one in lutris works)
d3d9.log: i have 2 logs in same place as the trace. one log is with latest build form your build server and the other is with lutris own version of dxvk
Today GW2 had an update. After the update the game crash after launch. The game works with only wine. it works on windows with dxvk too. only in linux crashes. Also the strange thing is that selecting 1.7L-9f6f6a7 for dxvk in lutris the game will not crash. i've try to compile it myself from git but it still crashes. i've tried to get the build for your build server and it still crashes.
Software information
Name of the game, settings used etc.
System information
Apitrace file(s)
Log files