doitsujin / dxvk

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
zlib License
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Grand Theft Auto IV resolution broken when using DXVK #2794

Closed Coldhaz closed 2 years ago

Coldhaz commented 2 years ago

Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest master as well.

Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and, if possible, a D3D11/D3D9 Apitrace (see https://github.com/apitrace/apitrace) so that the issue can be reproduced. In order to create a trace for D3D11/D3D10: Run wine apitrace.exe trace -a dxgi YOURGAME.exe. In order to create a trace for D3D9: Follow https://github.com/doitsujin/dxvk/wiki/Making-a-Trace. Preferably record the trace on Windows, or wined3d if possible.

Reports with no log files will be ignored.

Software information

Name of the game, settings used etc.

System information

Apitrace file(s)

Log files

K0bin commented 2 years ago

Feel free to reopen when you actually provide any information.

K0bin commented 2 years ago

Actually, don't reopen it. This is a duplicate of #1831