doitsujin / dxvk

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
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New World - Failed to create buffer view and crashing #3698

Closed OfficialEsco closed 10 months ago

OfficialEsco commented 11 months ago

So ever since the New World Call of the Wilds DLC update i've been having some nasty consistent crashes at around the 1 hour mark. The most noticeable crash is the game picture stops updating and then i get disconnected from the game, however the game does not crash even after waiting 10min. I've tried to look at the Proton Logs but i cant find anything among the millions of lines... I did however grep for err:, warn: and info: lines and found these DXVK errors at the bottom of the log It always starts with

D3D11: Cannot create texture

Then these

DxvkBufferView: Failed to create buffer view

Today i got a different error message but in the same ball park

DxvkImageView: Failed to create image view

So i wonder, is this a error message for the DXVK devs or the game devs that a texture is broken?

This is what i've tried:

The ONE thing that DID work is to play differently in one old area, the log file was calm and i did not crash for 2.5 hours. Which probably indicates a issue with a texture?

Software information

New World on any settings.

System information

Click for System information
- Operating System: Arch Linux - KDE Plasma Version: 5.27.9 - KDE Frameworks Version: 5.111.0 - Qt Version: 5.15.11 - Kernel Version: 6.5.8-arch1-1 (64-bit) - Graphics Platform: X11 - Processors: 32 × AMD Ryzen 9 5950X 16-Core Processor - Memory: 31.3 GiB of RAM - Graphics Processor: NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2 - Manufacturer: ASUS

Apitrace file(s)

For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace

Log files

The logs are TOO DAMN BIG (50mill lines and 5GB in 1 hour. Most of the log is flodded with these

9644.436:0134:0374:trace:unwind:dump_unwind_info     0xa: pushq %rdi

steam-1063730-err.log steam-1063730-info.log steam-1063730-err2.log

I currently have a 1.2GiB crash log file i can grep if anyone have something i can search for

PatrickvL commented 11 months ago

Could you elaborate on how "to play differently in one old area"? It seems rather crucial so a detailed description might give a hint to troubleshoot with

OfficialEsco commented 11 months ago

So to be specific, one day i decided to farm trees in Everfall while testing a change and waiting for the crash, in those 2 hours the highest place i went to was Myrkgard. The places i constantly crash in seems to be in elite zones in Brimstone and Elysium (new zone) and newer dungeons (might be Corrupted related)

Blisto91 commented 11 months ago

I've tested DX11 and DX12

Does the game support dx12?

I currently have a 1.2GiB crash log file i can grep if anyone have something i can search for

The log should compress very well. Alternatively you can run with PROTON_LOG=-unwind

OfficialEsco commented 10 months ago

Oh it did compress very well (55mb), but GitHub does not like anything over 25MB. I also see i've removed the "dump_unwind_info" lines with this command

sed '/.*trace:unwind:dump_unwind_info.*/d' ./steam-1063730.log > ./steam-1063730_crash.log

so here is a cute 214 MiB unedited log where i got the new "Failed to create image view" crash steam-1063730.tar.gz

New World does kind of support -dx12, but also not really as its been put on ice.

What does -unwind do? (guess i'll find out live)

Blisto91 commented 10 months ago

What does -unwind do? (guess i'll find out live)

It just makes it so the unwinds aren't logged.

New World does kind of support -dx12, but also not really as its been put on ice.

Did you verify it was using d3d12 via vkd3d-proton then? If it crashes the same way.

Edit: Do you know if there is a good area not too far in to the game that is decent to reproduce it or have you mostly tried the later areas. I'm not too familiar with the game.

OfficialEsco commented 10 months ago

It just makes it so the unwinds aren't logged.

Ahaaaa ok i'll use this from now on

Did you verify it was using d3d12 via vkd3d-proton then? If it crashes the same way.

How can i see if it uses DX12? Mangohud still says DXVK, and i do notice a difference in performance

Update adding info from DX11 proton log:

info:  DXVK: v2.3-11-ge00db245574c7a5
info:  D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info:  D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1

Starting the game with -dx12

info:  DXVK: v1.10.3
info:  D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_1
info:  D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1

Edit: Do you know if there is a good area not too far in to the game that is decent to reproduce it or have you mostly tried the later areas. I'm not too familiar with the game.

Yeeeah thats kind of a issue, my daily run consists of doing Heliopolis (Brimstone) -> Westwall Nebet-Het (Brimstone) -> Castrum Principium (Brimstone), i will usually crash in Castrum, depending on other players i do Myrkgard in Shattered Mountains, Atalus Foundry in Ebonscale and Imperial Palace in Ebonscale. I also loot the chests in Isle of Zurvan and Dreaded Landing (i've crashed at the end of the cave here) in Elysian Wilds. All of these places are 65+ Areas (one which requires the DLC...)

I've also crashed in "The Depths" dungeon which i ran without issues before the DLC update. Unsure if i've tested any other dungeons as i've jumped over to my VFIO VM to do stuff which requires not crashing.. (I've done some dungeons but crashed after getting out of the dungeon) I'll take note of where exactly i'm crashing from now on as i thought this was a global map issue.

Blisto91 commented 10 months ago

Mangohud still says DXVK, and i do notice a difference in performance

Then it's still d3d11 api. Feature level is a different thing. (I'm not technical enough to give a in depth explanation :grin: )

I will try to poke at the game a bit and see if i hit anything thanks :eyes:

OfficialEsco commented 10 months ago

Tested PROTON_HIDE_NVIDIA_GPU=1 which gave horrible performance steam-1063730_crash.tar.gz Crashed at the start of Dreaded Landing after doing Heliopolis -> Westwall -> Castrum (60min mark) Weirdly DXVK still says version 1.10.3

Blisto91 commented 10 months ago

1.10.3 is the version used with Proton 7.0-6 (actually it has more commits than released 1.10.3 but the version number will say that)

OfficialEsco commented 10 months ago

Oh my bad, forgot i was going to double check proton 7... okok so DXVK is bundled with Proton, so when i use GE-Proton 8-21 i'm on the latest version (according to patch notes)

Edit: waaait that defo means i'm not actually using DX12 when using the -dx12 flag?

Edit2: Also i'm currently going strong at 2 hours after finishing Dreaded Landing after the crash and then doing Isle of Zurvan, currently farming again so probably not going to crash until i go do something in the newer zones

Edit3: Uhh my log file is just 35 MiB after 2 hours

Proton GE 8-21 DXVK version: v2.3-11-ge00db245574c7a5

Edit4: I then played for 5+ hours doing stuff in Everfall/Windsward until i crashed in a dungeon with a typical Windows crash (i think so atleast), the log file ended at 68 MiB steam-1063730_crash.tar.gz

Quite alot of errors here actually
``` 8496.038:003c:004c:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\SharedGpuResources": c0000142 8497.650:0138:0148:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 8497.653:0138:0148:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems 8516.788:0154:0158:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 8516.854:0154:0158:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: 24347.852:0154:0194:fixme:fsync:__fsync_wait_objects Can't wait on fsync and server objects at the same time! err: Levels: 1 err: Usage: 28 err: Flags: 0 err: 25163.448:0154:01ac:trace:seh:RtlRestoreContext returning to 000000035909FB8F stack 00000000107BF1B0 err: Offset: 3456 err: Range: 96 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 16416 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 35568 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: 25163.448:0154:0220:warn:seh:dispatch_exception unknown exception (code=20474343) raised err: 25163.448:0154:0220:trace:seh:dispatch_exception r8=0000000000000001 r9=000000001a5bee30 r10=c33c3cc3c33c3cc3 r11=a55a5aa5a55a5aa5 err: 25163.448:0154:0220:trace:seh:call_vectored_handlers handler at 000000035E601DE0 returned 0 err: 25163.448:0154:0220:trace:seh:call_vectored_handlers handler at 00000002EDF87AD0 returned 0 err: 25163.448:0154:0220:trace:seh:call_handler calling handler 000000035924A940 (rec=000000001A5BED40, frame=000000001A5BF120 context=000000001A5BE260, dispatch=000000001A5BE130) err: 25163.448:0154:0220:trace:seh:call_handler handler at 000000035924A940 returned 1 err: 25163.448:0154:0220:trace:seh:call_handler calling handler 000000035924A940 (rec=000000001A5BED40, frame=000000001A5BF2B0 context=000000001A5BE260, dispatch=000000001A5BE130) err: 25163.448:0154:0220:trace:seh:dispatch_exception rax=000000001a5bd700 rbx=000000001a5bed40 rcx=000000001a5bd6e0 rdx=0000000000000001 err: 25163.448:0154:0220:trace:seh:dispatch_exception r12=000000001a5bf120 r13=000000001a5bed40 r14=000000001a5bf2b0 r15=000000001a5bf120 err: 25163.448:0154:0220:trace:seh:call_vectored_handlers calling handler at 0000000359153E80 code=21474343 flags=1 err: 25163.448:0154:0220:trace:seh:call_vectored_handlers handler at 00000002EDF87AD0 returned 0 err: DxvkBufferView: Failed to create buffer view:25163.448:0154:0220:trace:seh:RtlRestoreContext returning to 00000003590CD9B1 stack 000000001A5BF120 err: 25163.448:0154:0220:warn:seh:dispatch_exception unknown exception (code=21474343) raised err: 25163.448:0154:0220:trace:seh:dispatch_exception r8=0000000000000004 r9=000000001a5beac0 r10=00000003590e46cf r11=0000000000000000 err: 25163.448:0154:0220:trace:seh:call_vectored_handlers handler at 000000035E601DE0 returned 0 err: 25163.448:0154:0220:trace:seh:call_vectored_handlers handler at 00000002EDF87AD0 returned 0 err: 25163.448:0154:0220:trace:seh:call_handler calling handler 000000035924A940 (rec=000000001A5BE1A0, frame=000000001A5BF160 context=000000001A5BD6C0, dispatch=000000001A5BD590) err: 25163.448:0154:0220:trace:seh:dispatch_exception code=21474343 flags=1 addr=000000007B01260E ip=000000007B01260E tid=0220 err: 25163.448:0154:0220:trace:seh:dispatch_exception rsi=000000001a5beb20 rdi=000000001a5be220 rbp=000000001a726ef0 rsp=000000001a5be1c0 err: DxvkBufferView: Failed to create buffer view: err: Offset: 38304 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: Exception on CS thread! err: DxvkBufferView: Failed to create buffer view: err: Offset: 96 err: Range: 8 err: Format: VK_FORMAT_R32_UINT err: 25163.463:0154:01c4:trace:seh:call_handler calling handler 000000017005ABB0 (rec=00000000127FE1E0, frame=00000000127FE380 context=00000000127FD700, dispatch=00000000127FD5D0) err: 25163.463:0154:01c4:trace:seh:RtlRestoreContext returning to 000000035909FB8F stack 00000000127FF1B0 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view:25163.472:0154:021c:trace:seh:dispatch_exception code=20474343 flags=0 addr=000000007B01260E ip=000000007B01260E tid=021c err: 25163.472:0154:021c:trace:seh:dispatch_exception rax=000000001a05ed60 rbx=0000000359184400 rcx=000000001a05ed40 rdx=0000000000000000 err: 25163.472:0154:021c:trace:seh:dispatch_exception r12=000000001a3e00b0 r13=00000003592cda10 r14=000000001a05efc0 r15=000000001a05ef40 err: 25163.472:0154:021c:trace:seh:call_vectored_handlers calling handler at 0000000359153E80 code=20474343 flags=0 err: 25163.472:0154:021c:trace:seh:call_handler calling handler 000000035924A940 (rec=000000001A05ED40, frame=000000001A05EE70 context=000000001A05E260, dispatch=000000001A05E130) err: 25163.472:0154:021c:trace:seh:call_handler calling handler 000000035924A940 (rec=000000001A05ED40, frame=000000001A05F160 context=000000001A05E260, dispatch=000000001A05E130) err: 25163.472:0154:021c:trace:seh:call_handler handler at 000000035924A940 returned 1 err: 25163.472:0154:021c:trace:seh:dispatch_exception code=21474343 flags=1 addr=000000007B01260E ip=000000007B01260E tid=021c err: 25163.472:0154:021c:trace:seh:call_vectored_handlers calling handler at 000000035E601DE0 code=21474343 flags=1 err: 25163.472:0154:021c:trace:seh:call_vectored_handlers handler at 0000000359153E80 returned 0 err: 25163.472:0154:021c:trace:seh:call_handler calling handler 000000017005ABB0 (rec=000000001A05D6E0, frame=000000001A05D880 context=000000001A05CC00, dispatch=000000001A05CAD0) err: 25163.472:0154:0220:trace:seh:call_vectored_handlers handler at 0000000359153E80 returned 0 err: 25163.472:0154:0220:trace:seh:call_handler calling handler 000000035924A940 (rec=000000001A5BED40, frame=000000001A5BEE70 context=000000001A5BE260, dispatch=000000001A5BE130) err: 25163.472:0154:0220:trace:seh:call_handler handler at 000000035924A940 returned 1 err: 25163.472:0154:0220:trace:seh:call_handler calling handler 000000035924A940 (rec=000000001A5BED40, frame=000000001A5BF1B0 context=000000001A5BE260, dispatch=000000001A5BE130) err: 25163.472:0154:021c:trace:seh:call_vectored_handlers handler at 00000002EDF87AD0 returned 0 err: 25163.472:0154:0220:trace:seh:dispatch_exception rsi=000000001a5bed80 rdi=000000001a5bd720 rbp=000000001a726ef0 rsp=000000001a5bd6c0 err: 25163.472:0154:021c:warn:seh:dispatch_exception unknown exception (code=21474343) raised err: 25163.472:0154:021c:trace:seh:dispatch_exception r8=0000000000000004 r9=000000001a05eb00 r10=000000035909fb8f r11=0000000000000000 err: 25163.472:0154:021c:trace:seh:call_vectored_handlers handler at 000000035E601DE0 returned 0 err: 25163.472:0154:0220:trace:seh:RtlRestoreContext returning to 00000003590CD9B1 stack 000000001A5BF120 err: 25163.472:0154:0220:trace:seh:dispatch_exception rsi=000000001a5beae0 rdi=000000001a5be1e0 rbp=000000001a726ef0 rsp=000000001a5be180 err: 25163.472:0154:0220:trace:seh:call_vectored_handlers calling handler at 000000035E601DE0 code=21474343 flags=1 err: 25163.472:0154:0220:trace:seh:call_vectored_handlers handler at 0000000359153E80 returned 0 err: 25163.472:0154:0220:trace:seh:call_handler handler at 000000035924A940 returned 3 err: 25163.472:0154:0220:trace:seh:RtlRestoreContext returning to 00000003590E46CF stack 000000001A5BF160 err: 25163.472:0154:0220:trace:seh:dispatch_exception rax=000000001a5be200 rbx=000000001a5beae0 rcx=000000001a5be1e0 rdx=0000000000000001 err: 25163.472:0154:0220:trace:seh:dispatch_exception r12=000000001a5bf1b0 r13=000000001a5beae0 r14=000000001a5bf2b0 r15=000000001a5bf1b0 err: 25163.472:0154:0220:trace:seh:call_vectored_handlers calling handler at 00000002EDF87AD0 code=21474343 flags=1 err: Offset: 201625163.472:0154:0220:trace:seh:call_handler calling handler 000000035924A940 (rec=000000001A5BE1E0, frame=000000001A5BF1B0 context=000000001A5BD700, dispatch=000000001A5BD5D0) err: 25163.472:0154:0220:trace:seh:RtlRestoreContext returning to 000000035907E9DA stack 000000001A5BF2B0 err: Format: VK_FORMAT_R32_UINT err: 25163.472:0154:01ac:trace:seh:dispatch_exception code=20474343 flags=0 addr=000000007B01260E ip=000000007B01260E tid=01ac err: 25163.472:0154:01ac:trace:seh:dispatch_exception rsi=00000000107bee38 rdi=00000000107bed68 rbp=00000003592caa78 rsp=00000000107bed20 err: 25163.472:0154:01ac:trace:seh:call_vectored_handlers calling handler at 000000035E601DE0 code=20474343 flags=0 err: 25163.472:0154:01ac:trace:seh:call_vectored_handlers handler at 0000000359153E80 returned 0 err: 25163.472:0154:01ac:trace:seh:call_handler calling handler 000000035924A940 (rec=00000000107BED40, frame=00000000107BEE70 context=00000000107BE260, dispatch=00000000107BE130) err: 25163.472:0154:01ac:trace:seh:call_handler handler at 000000035924A940 returned 1 err: 25163.472:0154:01ac:trace:seh:call_handler calling handler 000000035924A940 (rec=00000000107BED40, frame=00000000107BF1B0 context=00000000107BE260, dispatch=00000000107BE130) err: Format: VK_FORMAT_R32_UINT err: 25163.472:0154:01ac:trace:seh:dispatch_exception rax=00000000107bd700 rbx=00000000107bed40 rcx=00000000107bd6e0 rdx=0000000000000001 err: 25163.472:0154:01ac:trace:seh:dispatch_exception r12=00000000107bf120 r13=00000000107bed40 r14=00000000107bf2b0 r15=00000000107bf120 err: 25163.472:0154:01ac:trace:seh:call_vectored_handlers calling handler at 0000000359153E80 code=21474343 flags=1 err: 25163.472:0154:01ac:trace:seh:call_vectored_handlers handler at 00000002EDF87AD0 returned 0 err: 25163.472:0154:01c4:trace:seh:dispatch_exception code=20474343 flags=0 addr=000000007B01260E ip=000000007B01260E tid=01c4 err: 25163.472:0154:01c4:trace:seh:dispatch_exception rsi=00000000127fee38 rdi=00000000127fed68 rbp=00000003592caa78 rsp=00000000127fed20 err: 25163.472:0154:01c4:trace:seh:call_vectored_handlers calling handler at 000000035E601DE0 code=20474343 flags=0 err: 25163.472:0154:01c4:trace:seh:call_vectored_handlers handler at 0000000359153E80 returned 0 err: 25163.472:0154:01c4:trace:seh:call_handler calling handler 000000035924A940 (rec=00000000127FED40, frame=00000000127FEE70 context=00000000127FE260, dispatch=00000000127FE130) err: 25163.472:0154:01c4:trace:seh:call_handler handler at 000000035924A940 returned 1 err: 25163.472:0154:01ac:trace:seh:RtlRestoreContext returning to 00000003590E46CF stack 00000000107BF160 err: 25163.472:0154:01ac:trace:seh:dispatch_exception rax=00000000107be200 rbx=00000000107beae0 rcx=00000000107be1e0 rdx=0000000000000001 err: 25163.472:0154:01c4:trace:seh:dispatch_exception rsi=00000000127fed80 rdi=00000000127fd720 rbp=00000001605f59f0 rsp=00000000127fd6c0 err: 25163.472:0154:01c4:trace:seh:call_vectored_handlers calling handler at 000000035E601DE0 code=21474343 flags=1 err: 25163.472:0154:01c4:trace:seh:call_vectored_handlers handler at 0000000359153E80 returned 0 err: 25163.472:0154:01c4:trace:seh:call_handler calling handler 000000017005ABB0 (rec=00000000127FD6E0, frame=00000000127FD880 context=00000000127FCC00, dispatch=00000000127FCAD0) err: 25163.472:0154:01bc:trace:seh:call_handler calling handler 000000035924A940 (rec=0000000011D3ED40, frame=0000000011D3EE70 context=0000000011D3E260, dispatch=0000000011D3E130) err: 25163.472:0154:01bc:trace:seh:call_handler handler at 000000035924A940 returned 1 err: 25163.472:0154:01bc:trace:seh:call_handler calling handler 000000035924A940 (rec=0000000011D3ED40, frame=0000000011D3F1B0 context=0000000011D3E260, dispatch=0000000011D3E130) err: 25163.472:0154:01c4:trace:seh:call_vectored_handlers calling handler at 0000000359153E80 code=21474343 flags=1 err: 25163.472:0154:01bc:trace:seh:dispatch_exception rsi=0000000011d3ed80 rdi=0000000011d3d720 rbp=000000021eef00b0 rsp=0000000011d3d6c0 err: 25163.472:0154:0208:trace:seh:call_handler handler at 000000035924A940 returned 1 err: 25163.472:0154:0208:trace:seh:call_handler calling handler 000000035924A940 (rec=000000001856ED40, frame=000000001856F1B0 context=000000001856E260, dispatch=000000001856E130) err: 25163.472:0154:01bc:trace:seh:call_handler handler at 000000035924A940 returned 3 err: 25163.472:0154:01bc:trace:seh:dispatch_exception code=21474343 flags=1 addr=000000007B01260E ip=000000007B01260E tid=01bc err: 25163.472:0154:01bc:trace:seh:dispatch_exception rsi=0000000011d3eae0 rdi=0000000011d3e1e0 rbp=000000021eef00b0 rsp=0000000011d3e180 err: 25163.472:0154:0218:trace:seh:dispatch_exception code=21474343 flags=1 addr=000000007B01260E ip=000000007B01260E tid=0218 err: 25163.472:0154:01c4:trace:seh:RtlRestoreContext returning to 000000035907E9DA stack 00000000127FF2B0 err: 25163.472:0154:01bc:trace:seh:call_handler calling handler 000000017005ABB0 (rec=0000000011D3E1A0, frame=0000000011D3E340 context=0000000011D3D6C0, dispatch=0000000011D3D590) err: 25163.472:0154:021c:trace:seh:call_handler calling handler 000000035924A940 (rec=000000001A05ED40, frame=000000001A05F160 context=000000001A05E260, dispatch=000000001A05E130) err: 25163.472:0154:021c:trace:seh:call_handler handler at 000000035924A940 returned 1 err: 25163.472:0154:01bc:trace:seh:dispatch_exception r12=0000000011d3f1b0 r13=0000000011d3eae0 r14=0000000011d3f2b0 r15=0000000011d3f1b0 err: 25163.472:0154:021c:trace:seh:dispatch_exception r8=0000000000000004 r9=000000001a05ed60 r10=00000003590cd9b1 r11=0000000000000000 err: 25163.472:0154:021c:trace:seh:call_vectored_handlers handler at 000000035E601DE0 returned 0 err: 25163.472:0154:021c:trace:seh:call_vectored_handlers calling handler at 00000002EDF87AD0 code=21474343 flags=1 err: 25163.472:0154:021c:trace:seh:call_handler handler at 000000035924A940 returned 3 err: 25163.472:0154:021c:trace:seh:dispatch_exception code=21474343 flags=1 addr=000000007B01260E ip=000000007B01260E tid=021c err: 25163.472:0154:01c4:trace:seh:dispatch_exception rax=00000000127fed60 rbx=0000000359184400 rcx=00000000127fed40 rdx=0000000000000000 err: 25163.472:0154:01c4:trace:seh:dispatch_exception r12=00000001605f59f0 r13=00000003592cda10 r14=00000000127fefc0 r15=00000000127fef40 err: 25163.472:0154:0208:trace:seh:RtlRestoreContext returning to 000000035907E9DA stack 000000001856F2B0 err: 25163.472:0154:021c:trace:seh:call_handler calling handler 000000017005ABB0 (rec=000000001A05E1A0, frame=000000001A05E340 context=000000001A05D6C0, dispatch=000000001A05D590) err: 25163.472:0154:0218:trace:seh:dispatch_exception rsi=0000000019afee38 rdi=0000000019afed68 rbp=00000003592caa78 rsp=0000000019afed20 err: 25163.472:0154:021c:warn:seh:dispatch_exception unknown exception (code=21474343) raised err: 25163.472:0154:021c:trace:seh:dispatch_exception r8=0000000000000004 r9=000000001a05eb00 r10=000000035909fb8f r11=0000000000000000 err: 25163.472:0154:021c:trace:seh:call_vectored_handlers handler at 000000035E601DE0 returned 0 err: 25163.472:0154:021c:trace:seh:call_vectored_handlers calling handler at 00000002EDF87AD0 code=21474343 flags=1 err: 25163.472:0154:021c:trace:seh:call_handler handler at 000000035924A940 returned 3 err: 25163.472:0154:0218:trace:seh:dispatch_exception code=21474343 flags=1 addr=000000007B01260E ip=000000007B01260E tid=0218 err: 25163.472:0154:0218:trace:seh:dispatch_exception r8=0000000000000004 r9=0000000019afed60 r10=00000003590cd9b1 r11=0000000000000000 err: 25163.472:0154:0218:trace:seh:call_vectored_handlers handler at 000000035E601DE0 returned 0 err: 25163.472:0154:0218:trace:seh:call_vectored_handlers calling handler at 00000002EDF87AD0 code=21474343 flags=1 err: 25163.472:0154:0218:trace:seh:call_handler handler at 000000035924A940 returned 3 err: 25163.472:0154:0218:trace:seh:call_vectored_handlers handler at 000000035E601DE0 returned 0 err: 25163.472:0154:0218:trace:seh:call_vectored_handlers calling handler at 00000002EDF87AD0 code=21474343 flags=1 err: 25163.472:0154:0218:trace:seh:call_handler handler at 000000035924A940 returned 3 err: 25163.472:0154:0218:trace:seh:RtlRestoreContext returning to 000000035909FB8F stack 0000000019AFF1B0 err: DxvkBufferView: Failed to create buffer view: err: Offset: 38304 err: Range: 912 err: Format: VK_FORMAT_R32_UINT 25174.468:0160:016c:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 25174.481:0160:016c:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems ```

Edit5: Today i took a different route and tracked the log size Just a few MiB by chopping trees in Everfall 162 MiB after Helio 181 MiB after Wall skip Castrum 186 MiB after Zurvan Teleport to Windsward Unexpected crash in the City o_O steam-1063730.tar.gz

Click for Proton log errors
``` 7221.294:0134:0138:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 7221.410:0134:0138:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 err: D3D11: Cannot create texture: err: Format: 97 err: Extent: 256x512x1 err: Samples: 1 err: Layers: 1 err: Levels: 1 err: Usage: 28 err: Flags: 0 ```
Blisto91 commented 10 months ago

I've hit the D3D11: Cannot create texture: errors a few times while leveling in the beginning of the game. Mostly when fast traveling to a settlement i think. But nothing fatal as i haven't encountered a crash yet. The settlements seem to be quite heavy in general using a large mount of vram, at least on very high. And the allocated amount can stay high when traveling from place to place.

screenshot (see Vidmen Heap 1) ![Screenshot_20231028_002551](https://github.com/doitsujin/dxvk/assets/47954800/404c3b2e-07cd-4c8a-932b-6a6e003e6327)
OfficialEsco commented 10 months ago

Yeah i'm kinda unsure if its starting to be related, because from my 5 hour session log in Windsward/Everfall it does appear a few times with a lot of space between without being the cause of crash...

I've seen people suggest upping the swap file size for the settlements, but noticed no difference myself.

Also what a dedication starting from scratch in a game to troubleshoot a potential issue :p

I just checked journalctl for errors related to New World and i cannot see anything related to New World/NewWorld at 13:00 blank which is apparently when i crashed.. It does spam this tho while playing

Oct 28 12:59:06 esco pipewire-pulse[2416]: mod.protocol-pulse: 0x55924e63c0a0: [New World] overrun recover read:3644416 avail:80896 max:7680 skip:78976
OfficialEsco commented 10 months ago

OKAY SO, i've finally found something in the journalctl that matches the crash time frame. So DXVK might not be related, even tho those errors should probably be explained

Process 5642 (Main) of user 1000 dumped core.
``` Oct 28 20:43:05 esco systemd-coredump[17416]: [🡕] Process 5642 (Main) of user 1000 dumped core. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/bin/wine64 without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/lsteamclient.dll.so without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/lsteamclient.dll.so Module /run/host/usr/lib/libnvidia-ml.so.535.113.01 without build-id. Module /run/host/usr/lib/libnvidia-ml.so.535.113.01 Module /home/esco/.local/share/Steam/steamapps/common/Proton EasyAntiCheat Runtime/v2/lib64/easyanticheat_x64.so without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/kerberos.so without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/secur32.so without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/winspool.so without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/libopenxr_loader.so.1.0.27 without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/libopenxr_loader.so.1.0.27 Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/wineopenxr.dll.so without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/wineopenxr.dll.so Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/winevulkan.so without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/winevulkan.so Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/winepulse.so without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/winepulse.so Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/winex11.so without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/winex11.so Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/ws2_32.so without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/win32u.so without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/win32u.so Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/bcrypt.so without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/libwine.so.1.0 without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/libwine.so.1.0 Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/ntdll.so without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/ntdll.so Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/dnsapi.so without build-id. Module /home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/crypt32.so without build-id. Stack trace of thread 6034: #0 0x00007fef1900b3c1 n/a (/home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/ntdll.so + 0x513c1) #1 0x00007fef1900c2c5 n/a (/home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/ntdll.so + 0x522c5) #2 0x00007fef1a85c710 n/a (/run/host/usr/lib/libc.so.6 + 0x3e710) #3 0x00007fef1900c044 n/a (/home/esco/.local/share/Steam/compatibilitytools.d/GE-Proton8-21/files/lib64/wine/x86_64-unix/ntdll.so + 0x52044) #4 0x00007fef1a85c710 n/a (/run/host/usr/lib/libc.so.6 + 0x3e710) #5 0x00007fec680f9770 n/a (n/a + 0x0) ELF object binary architecture: AMD x86-64 ```

Edit: Except i can only see that for today... no trace of yesterdays proton 7 crash

Edit2: this might be a different crash.. https://paste.gloriouseggroll.tv/?9de5ac131c3cded6#4WmRGSLRBuYxtAmpim66jfpLMgdbhd7KckeabCypH9hS

Edit3: Logged back on to test some more Cast, 15 MiB (5 texture errors) Tribunal, 29 MiB (0 texture erros) Myrk, 63 MiB, crash, TONS OF ERRORS (Amazon bug report window)

Errors just from Myrkgard
``` err: DxvkBufferView: Failed to create buffer view: err: Offset: 37392 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 33744 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 40128 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 35568 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 32832 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 0 err: Range: 2048 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 39216 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 36480 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 38304 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 3456 err: Range: 96 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 41040 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 41952 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 42864 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 43776 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 44688 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 45600 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 0 err: Range: 1024 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 2400 err: Range: 96 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 23712 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 2304 err: Range: 96 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 24624 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 25536 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 28272 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 27360 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 29184 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 26448 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 30096 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 31008 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 32832 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 33744 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 31920 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 34656 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 35568 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 0 err: Range: 2048 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 36480 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 37392 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 38304 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 39216 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 40128 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 41040 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 41952 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 42864 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 43776 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 44688 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 0 err: Range: 2048 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 45600 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkImageView: Failed to create image view: err: View type: VK_IMAGE_VIEW_TYPE_2D err: View format: VK_FORMAT_R8_UNORM err: Subresources: err: Aspect mask: 1 err: Mip levels: 0 - 1 err: Array layers: 0 - 1 err: Image properties: err: Type: VK_IMAGE_TYPE_2D err: Format: VK_FORMAT_R8_UNORM err: Extent: (20,20,1) err: Mip levels: 1 err: Array layers: 1 err: Samples: 1 err: Usage: 7 err: Tiling: VK_IMAGE_TILING_OPTIMAL err: DxvkBufferView: Failed to create buffer view: err: Offset: 22800 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 20064 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 21888 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 26448 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 29184 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 23712 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 28272 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 20976 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 24624 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 31008 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 27360 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 32832 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 31920 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 30096 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 33744 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 25536 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 34656 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 35568 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 36480 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 37392 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 38304 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 39216 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 40128 err: Range: 912 err: Format: VK_FORMAT_R32_UINT err: DxvkBufferView: Failed to create buffer view: err: Offset: 41040 err: Range: 912 err: Format: VK_FORMAT_R32_UINT 14170.558:0144:0150:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems 14170.571:0144:0150:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems ```

Logged back in to finish Myrkguard, 0 errors

Journalctl dosn't show anything interesting other than me probably killing the process to get back ingame

journalctl errors around the time ``` Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 6 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 6 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 6 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 6 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 6 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 6 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 6 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 6 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 6 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 6 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 6 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 5 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco plasmashell[2622]: WARNING: discarding _NET_WM_PID 6 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Oct 28 22:44:57 esco kwin_x11[2021]: kwin_core: Failed to focus 0x360007a (error 3) Oct 28 22:44:57 esco kwin_x11[2021]: kwin_core: XCB error: 3 (BadWindow), sequence: 48522, resource id: 56623226, major code: 129 (SHAPE), minor code: 3 (Combine) Oct 28 22:44:57 esco kwin_x11[2021]: kwin_core: XCB error: 3 (BadWindow), sequence: 48523, resource id: 56623226, major code: 129 (SHAPE), minor code: 3 (Combine) Oct 28 22:44:57 esco kwin_x11[2021]: kwin_core: XCB error: 3 (BadWindow), sequence: 48540, resource id: 56623226, major code: 129 (SHAPE), minor code: 3 (Combine) Oct 28 22:44:57 esco kwin_x11[2021]: kwin_core: XCB error: 3 (BadWindow), sequence: 48541, resource id: 56623226, major code: 129 (SHAPE), minor code: 3 (Combine) ```

Edit4: Ok so i just learned about DXVK_HUD=full, is there anything fun i should be looking for? I just did a dryrun of Myrkguard and didnt manage to replicate the issue, maybe portals are involved? or spells from 40+ players?

OfficialEsco commented 10 months ago

Okay so, yeah i think the specific screen freeze crash is related to DXVK and the error causing the crash is err: DxvkBufferView: Failed to create buffer view: steam-1063730.tar.gz

Nothing in Journalctl like the Proton crash

Edit: i've let it run for 20 min and the game have not been terminated even tho the game window is 100% black The crash happened in the cave in Tribunal

Blisto91 commented 10 months ago

These crashes are also happening in the regular open world right? Not only in raids or dungeons or what they are called. Just so I am sure.

OfficialEsco commented 10 months ago

The raids are in the open world so yes, but i've not crashed while questing, so i think its specific to the raid area, i actually crashed twice in a very short time yesterday in Dreaded Landing/Tribunal without a raid party

Blisto91 commented 10 months ago

I've gotten to the Elysian Wilds and peeked around a bit in Dreaded Landing/Tribunal (and fertilizing the ground with my corpses) but haven't had a crash yet. But will try some more

Edit: Also ran a round with a large group. Testing on a RX 6800

OfficialEsco commented 10 months ago

OK, thank you for the testing, i think i've fixed the problem by throwing money at it, my new AMD 7900XTX have not crashed doing these activities... TLDR for anyone getting these weird crashes in New World, throw your expensive Nvidia GPU out the window and go with team Red...