Open bocauman opened 11 months ago
This doesn't happen for me and it's also the first time I've heard anything like that.
Thanks for your reply K0bin,
I am not sure what went wrong, but i think it has something to do either with HDR/AutoHDR/Advance Optimus or Windows borderless/fullscreen things. I suspect this because i noticed screen will momentarily back to normal brightness while i am alt-tabbing, then back to dim screen (strange behavior).
also, world war z which has vulkan native support also has dimmer screen, but if i enable prefered layered on DXGI swapchain, the screen will be normal as in DX11. but, Sniper Elite 5 and others which have native vulkan support don't have this behavior
thanks.
That sounds like an issue which is firmly outside our control.
Keep in mind that Windows isn't really supported by DXVK.
If the game doesn't support Vulkan use: enable prefered layered on DXGI swapchain
If the game doesn't support Vulkan use: enable prefered layered on DXGI swapchain
@BugFixer300 That will break DXVK D3D11.
Huh, i have the same problem, but my games gets brigther
Hi team,
I used DXVK 2.3 on my old games, Left 4 Dead 2, Team Fortress 2, Payday 2. all 3 of them runs great, except that screen brightness/gamma always get reduced by 20-30%.
for Days Gone and God of War, the screen brightness was ok, i think it detected HDR screen properly. these all running windows 11.
i have tried to change various windows/nvidia settings such as optimize windowed games, compatibility mode, vulkan present methods, etc... non worked.
any possible way to fix this? perhaps i missed something..
thanks, team.... good work....
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