doitsujin / dxvk

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
zlib License
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Call of Duty MW2 Campaign remastered, crash on Cliffhanger, Gulag and Just like old times #3884

Open legoliamneeson opened 7 months ago

legoliamneeson commented 7 months ago

Please describe your issue as accurately as possible.

If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows

Software information

For Call of Duty MW2CR, there are unavoidable crashes that is caused by dxvk, there are crashes on the cliffhanger, gulag and second last ,mission of the game, and they cause the steam deck to hard crash.

System information

Apitrace file(s)

For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace

Log files

Please attach Proton or Wine logs as a text file:

legoliamneeson commented 7 months ago

I was not able to upload the log file as it was 75mb

legoliamneeson commented 7 months ago

steam-16260836948233420800.zip

Blisto91 commented 7 months ago

Could you to try to turn either CACHE SUN SHADOW MAPS on or shadows off in the games settings

If that helps then it is this issue https://github.com/doitsujin/dxvk/issues/3073 See also https://github.com/doitsujin/dxvk/issues/2735 https://github.com/doitsujin/dxvk/issues/3227

legoliamneeson commented 6 months ago

turning off CACHE SUN SHADOW MAPS or turning off shadows does not help, it still crashes on these missions