doitsujin / dxvk

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
zlib License
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9th Dawn II: Stuck on black screen #3964

Closed waspennator closed 5 months ago

waspennator commented 5 months ago

Tested on my oled deck, game seems to get stuck on a black screen but I can still hear audio. If I run it with WineD3D it renders fine.

Software information

9th Dawn II

System information

Apitrace file(s)

For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace

Log files

Please attach Proton or Wine logs as a text file:

Blisto91 commented 5 months ago

@waspennator Hi there and thank you for the issue. Can you confirm that it works properly when you launch the game with

DXVK_CONFIG="d3d9.deferSurfaceCreation = True" %command%
waspennator commented 5 months ago

@waspennator Hi there and thank you for the issue. Can you confirm that it works properly when you launch the game with

DXVK_CONFIG="d3d9.deferSurfaceCreation = True" %command%

Trying that command on my deck seems to make the game render again with dxvk.