doitsujin / dxvk

Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
zlib License
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[d3d9] Alan Wake (2010) crashes after getting past the menu #4058

Closed ldinino closed 3 weeks ago

ldinino commented 3 weeks ago

Please describe your issue as accurately as possible. When launching the game, it initially will get you to the main menu. As soon as the game begins and starts rendering, it hangs indefinitely.

If you use Windows, please check the following page: https://github.com/doitsujin/dxvk/wiki/Windows

Software information

Name of the game, settings used etc.

System information

Apitrace file(s)

For instructions on how to use apitrace, see: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace

Log files

Please attach Proton or Wine logs as a text file: AlanWake_d3d9.log

Blisto91 commented 3 weeks ago

Assuming you have already read https://github.com/doitsujin/dxvk/wiki/Windows this is likely just a driver issue. On Linux with my AMD GPU i don't have any issues in the game even if i spoof a Intel GPU. I can also see on ProtonDB that at least one Intel Arc user have played it in the past.

ldinino commented 3 weeks ago

I think you may be right. If I use an eGPU and point it at the Nvidia card, it works. Thanks for the insight!