doitsujin / dxvk

Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
zlib License
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StarCraft 2 lighting on the Void Thrashing mission #4063

Closed WapMap closed 3 weeks ago

WapMap commented 3 weeks ago

OS: Windows 10 Pro (22H2) GPU: RX 6600 XT Driver: 24.5.1 DXVK version: 2.3.1 Graphics settings in game: maximum Original API: DirectX 9 (64 bit)

The lighting feels like it's being cut off by a square, at the top left of the screen. Maybe this bug is on other missions too.

Screenshot of bug: 0

Blisto91 commented 3 weeks ago

Hi there. If able then please make an apitrace. Will potentially make it easier to look in to

WapMap commented 3 weeks ago

Hi there. If able then please make an apitrace. Will potentially make it easier to look in to

Unfortunately I have no idea how to do it.

Blisto91 commented 3 weeks ago

https://github.com/doitsujin/dxvk/wiki/Using-Apitrace

WapMap commented 3 weeks ago

Here's my apitrace: https://drive.google.com/file/d/1ktPFF8LxPbr63tK_Kwr9Qfm_prpIvZ4R/view?usp=sharing

Blisto91 commented 3 weeks ago

Thank you. I also got to poke at it in game meanwhile and it seems like it is likely a AMD driver issue. I can reproduce with AMD's Linux driver but not with radv (not AMDs own driver) and it also doesn't reproduce on Nvidia.

I have gone ahead and made a issue for their open source Linux driver https://github.com/GPUOpen-Drivers/AMDVLK/issues/366 A fix there will likely carry over to the Windows driver also.