doitsujin / dxvk

Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
zlib License
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[util] Dead Space 2 - Limit to 60 FPS and enable vsync #4071

Closed Trevonn closed 2 weeks ago

Trevonn commented 2 weeks ago

Similar to the first game it has a poor vsync implementation (limits to 30 fps) and physics issues when the frame rate is unlocked.

Limiting to 60 FPS and enabling vsync externally provides a better experience after the ingame vsync is disabled.