Open Akrelion45 opened 1 month ago
Given it's your game, would you be able to provide a backtrace?
Given it's your game, would you be able to provide a backtrace?
Its a mod we are doing for that game. Here is the Call Stack from Visual Studio with the newest version of DXVK in my Games Executable folder
If you want an Apitrace or something else i can provide that too.
I also have a 2nd source, that uses native Directx9 instead of DX8toDX9 with exactly the same crash behaviour and there the call stack / backtrace looks like this:
I also have a 2nd source, that uses native Directx9 instead of DX8toDX9 with exactly the same crash behaviour and there the call stack / backtrace looks like this:
I'm confused. Doesn't that mean that the crash is your bug rather than a DXVK bug?
I also have a 2nd source, that uses native Directx9 instead of DX8toDX9 with exactly the same crash behaviour and there the call stack / backtrace looks like this:
I'm confused. Doesn't that mean that the crash is your bug rather than a DXVK bug?
There must be a reason that up to DXVK 1.5.4 it was working and beyond that not. In DXVK 1.5.4 it is not a nullpointer So my best guess would be that something in DXVK 1.5.5 and onwards was updated / changed that causes it to be a nullpointer while before it was working. I can try a bit around in the code in my application to see if i can fix it. Buf if anyone has an idea, feel free to tell me
How are you getting v_pSwapchain?
@Akrelion45 friendly ping
We upgraded the game ourselfs to DX9 from DX8 with D3D8TO9. It actually worked with an older version - d9vk-0.40.1 After figuring out, that D9VK was merged into DXVK, i tested it out, and it crashed at the game startup. If helpful, i coud upload a log file from the working d9vk-0.40.1
Edit: It works in DXVK 1.5.4 but crashed At DXVK1.5.5 and upwards
Operating System: Windows 11.
Software information
Last Chaos. 64 Bit
System information
Log files From the Crash
info: Game: Nksp.exe info: DXVK: v2.4 info: Vulkan: Found vkGetInstanceProcAddr in vulkan-1.dll @ 0x7ffe1a94d360 info: Built-in extension providers: info: Platform WSI info: OpenVR info: OpenXR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: NVIDIA GeForce RTX 2080 SUPER: info: Driver : NVIDIA 556.12.0 info: Memory Heap[0]: info: Size: 7987 MiB info: Flags: 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Type[2]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 16352 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x6 info: Memory Type[4]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 214 MiB info: Flags: 0x1 info: Memory Type[5]: Property Flags = 0x7 info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: NVIDIA GeForce RTX 2080 SUPER: info: Driver : NVIDIA 556.12.0 info: Memory Heap[0]: info: Size: 7987 MiB info: Flags: 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Type[2]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 16352 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x6 info: Memory Type[4]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 214 MiB info: Flags: 0x1 info: Memory Type[5]: Property Flags = 0x7 info: Process set as DPI aware info: Game: Nksp.exe info: DXVK: v2.4 info: Vulkan: Found vkGetInstanceProcAddr in vulkan-1.dll @ 0x7ffde3d6d360 info: Built-in extension providers: info: Platform WSI info: OpenVR info: OpenXR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_EXT_surface_maintenance1 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: NVIDIA GeForce RTX 2080 SUPER: info: Driver : NVIDIA 556.12.0 info: Memory Heap[0]: info: Size: 7987 MiB info: Flags: 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Type[2]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 16352 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x6 info: Memory Type[4]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 214 MiB info: Flags: 0x1 info: Memory Type[5]: Property Flags = 0x7 info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: NVIDIA GeForce RTX 2080 SUPER: info: Driver : NVIDIA 556.12.0 info: Memory Heap[0]: info: Size: 7987 MiB info: Flags: 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Type[2]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 16352 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x6 info: Memory Type[4]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 214 MiB info: Flags: 0x1 info: Memory Type[5]: Property Flags = 0x7 info: Process set as DPI aware info: Device properties: info: Device : NVIDIA GeForce RTX 2080 SUPER info: Driver : NVIDIA 556.12.0 info: Enabled device extensions: info: VK_EXT_attachment_feedback_loop_layout info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_bias_control info: VK_EXT_depth_clip_enable info: VK_EXT_extended_dynamic_state3 info: VK_EXT_fragment_shader_interlock info: VK_EXT_full_screen_exclusive info: VK_EXT_graphics_pipeline_library info: VK_EXT_hdr_metadata info: VK_EXT_memory_priority info: VK_EXT_non_seamless_cube_map info: VK_EXT_robustness2 info: VK_EXT_shader_module_identifier info: VK_EXT_swapchain_maintenance1 info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_external_memory_win32 info: VK_KHR_external_semaphore_win32 info: VK_KHR_maintenance5 info: VK_KHR_pipeline_library info: VK_KHR_present_id info: VK_KHR_present_wait info: VK_KHR_swapchain info: VK_KHR_win32_keyed_mutex info: VK_NVX_binary_import info: VK_NVX_image_view_handle info: VK_NV_descriptor_pool_overallocation info: VK_NV_raw_access_chains info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 0 info: sampleRateShading : 1 info: dualSrcBlend : 0 info: logicOp : 0 info: multiDrawIndirect : 0 info: drawIndirectFirstInstance : 0 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 1 info: wideLines : 1 info: multiViewport : 1 info: samplerAnisotropy : 1 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 1 info: fragmentStoresAndAtomics : 0 info: shaderImageGatherExtended : 0 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 0 info: shaderInt64 : 0 info: variableMultisampleRate : 1 info: shaderResourceResidency : 0 info: shaderResourceMinLod : 0 info: sparseBinding : 0 info: sparseResidencyBuffer : 0 info: sparseResidencyImage2D : 0 info: sparseResidencyImage3D : 0 info: sparseResidency2Samples : 0 info: sparseResidency4Samples : 0 info: sparseResidency8Samples : 0 info: sparseResidency16Samples : 0 info: sparseResidencyAliased : 0 info: Vulkan 1.1 info: shaderDrawParameters : 0 info: Vulkan 1.2 info: samplerMirrorClampToEdge : 1 info: drawIndirectCount : 1 info: samplerFilterMinmax : 0 info: hostQueryReset : 1 info: timelineSemaphore : 1 info: bufferDeviceAddress : 1 info: shaderOutputViewportIndex : 1 info: shaderOutputLayer : 1 info: vulkanMemoryModel : 1 info: Vulkan 1.3 info: robustImageAccess : 0 info: pipelineCreationCacheControl : 1 info: shaderDemoteToHelperInvocation : 1 info: shaderZeroInitializeWorkgroupMemory : 0 info: synchronization2 : 1 info: dynamicRendering : 1 info: VK_AMD_shader_fragment_mask info: extension supported : 0 info: VK_EXT_attachment_feedback_loop_layout info: attachmentFeedbackLoopLayout : 1 info: VK_EXT_conservative_rasterization info: extension supported : 1 info: VK_EXT_custom_border_color info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable info: depthClipEnable : 1 info: VK_EXT_depth_bias_control info: depthBiasControl : 1 info: leastRepresentableValueForceUnormRepresentation : 1 info: floatRepresentation : 0 info: depthBiasExact : 1 info: VK_EXT_extended_dynamic_state3 info: extDynamicState3AlphaToCoverageEnable : 1 info: extDynamicState3DepthClipEnable : 1 info: extDynamicState3RasterizationSamples : 1 info: extDynamicState3SampleMask : 1 info: extDynamicState3LineRasterizationMode : 1 info: VK_EXT_fragment_shader_interlock info: fragmentShaderSampleInterlock : 0 info: fragmentShaderPixelInterlock : 0 info: VK_EXT_full_screen_exclusive info: extension supported : 1 info: VK_EXT_graphics_pipeline_library info: graphicsPipelineLibrary : 1 info: VK_EXT_line_rasterization info: rectangularLines : 1 info: smoothLines : 1 info: VK_EXT_memory_budget info: extension supported : 1 info: VK_EXT_memory_priority info: memoryPriority : 1 info: VK_EXT_non_seamless_cube_map info: nonSeamlessCubeMap : 1 info: VK_EXT_robustness2 info: robustBufferAccess2 : 1 info: robustImageAccess2 : 1 info: nullDescriptor : 1 info: VK_EXT_shader_module_identifier info: shaderModuleIdentifier : 1 info: VK_EXT_shader_stencil_export info: extension supported : 0 info: VK_EXT_swapchain_colorspace info: extension supported : 0 info: VK_EXT_swapchain_maintenance1 info: swapchainMaintenance1 : 1 info: VK_EXT_hdr_metadata info: extension supported : 1 info: VK_EXT_transform_feedback info: transformFeedback : 0 info: geometryStreams : 0 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_external_memory_win32 info: extension supported : 1 info: VK_KHR_external_semaphore_win32 info: extension supported : 1 info: VK_KHR_maintenance5 info: maintenance5 : 1 info: VK_KHR_present_id info: presentId : 1 info: VK_KHR_present_wait info: presentWait : 1 info: VK_NV_descriptor_pool_overallocation info: descriptorPoolOverallocation : 1 info: VK_NV_raw_access_chains info: shaderRawAccessChains : 1 info: VK_NVX_binary_import info: extension supported : 1 info: VK_NVX_image_view_handle info: extension supported : 1 info: VK_KHR_win32_keyed_mutex info: extension supported : 1 info: Queue families: info: Graphics : 0 info: Transfer : 1 info: Sparse : 0 warn: DXVK: Updating state cache version to v17 info: DXVK: Read 105 valid state cache entries warn: DXVK: Creating new state cache file info: DXVK: Graphics pipeline libraries supported info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 8 info: - Height: 8 info: - Format: D3D9Format::X8R8G8B8 info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: - Swap effect: 3 info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_R8G8B8A8_UNORM info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: yes) info: Buffer size: 1600x900 info: Image count: 3 info: Exclusive FS: 0 info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_R8G8B8A8_UNORM
Log File from Version 1.5.4 the last one that worked:
info: Game: Nksp.exe info: DXVK: v1.5.4 info: Built-in extension providers: info: Win32 WSI info: OpenVR warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface warn: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: NVIDIA GeForce RTX 2080 SUPER: info: Driver: 556.12.0 info: Vulkan: 1.3.278 info: Memory Heap[0]: info: Size: 7987 MiB info: Flags: 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Type[2]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 16352 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x6 info: Memory Type[4]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 214 MiB info: Flags: 0x1 info: Memory Type[5]: Property Flags = 0x7 info: Process set as DPI aware info: Game: Nksp.exe info: DXVK: v1.5.4 info: Built-in extension providers: info: Win32 WSI info: OpenVR warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface warn: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: NVIDIA GeForce RTX 2080 SUPER: info: Driver: 556.12.0 info: Vulkan: 1.3.278 info: Memory Heap[0]: info: Size: 7987 MiB info: Flags: 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Type[2]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 16352 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[3]: Property Flags = 0x6 info: Memory Type[4]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 214 MiB info: Flags: 0x1 info: Memory Type[5]: Property Flags = 0x7 info: Process set as DPI aware info: Device properties: info: Device name: : NVIDIA GeForce RTX 2080 SUPER info: Driver version : 556.12.0 info: Enabled device extensions: info: VK_EXT_depth_clip_enable info: VK_EXT_full_screen_exclusive info: VK_EXT_host_query_reset info: VK_EXT_memory_priority info: VK_EXT_shader_demote_to_helper_invocation info: VK_EXT_shader_viewport_index_layer info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_create_renderpass2 info: VK_KHR_depth_stencil_resolve info: VK_KHR_draw_indirect_count info: VK_KHR_driver_properties info: VK_KHR_image_format_list info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_swapchain info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 0 info: sampleRateShading : 1 info: dualSrcBlend : 0 info: logicOp : 0 info: multiDrawIndirect : 0 info: drawIndirectFirstInstance : 0 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 1 info: multiViewport : 1 info: samplerAnisotropy : 1 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 1 info: fragmentStoresAndAtomics : 0 info: shaderImageGatherExtended : 0 info: shaderStorageImageExtendedFormats : 1 info: shaderStorageImageReadWithoutFormat : 0 info: shaderStorageImageWriteWithoutFormat : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 0 info: shaderInt64 : 0 info: variableMultisampleRate : 0 info: VK_EXT_conditional_rendering info: conditionalRendering : 0 info: VK_EXT_depth_clip_enable info: depthClipEnable : 1 info: VK_EXT_host_query_reset info: hostQueryReset : 1 info: VK_EXT_memory_priority info: memoryPriority : 1 info: VK_EXT_shader_demote_to_helper_invocation info: shaderDemoteToHelperInvocation : 1 info: VK_EXT_transform_feedback info: transformFeedback : 0 info: geometryStreams : 0 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: Queue families: info: Graphics : 0 info: Transfer : 1 info: DXVK: Read 15 valid state cache entries info: DXVK: Using 10 compiler threads info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 8 info: - Height: 8 info: - Format: D3D9Format::X8R8G8B8 info: - Auto Depth Stencil: false info: ^ Format: D3D9Format::Unknown info: - Windowed: true info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_R8G8B8A8_UNORM info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR info: Buffer size: 1600x900 info: Image count: 2 info: Exclusive FS: 0 info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_R8G8B8A8_UNORM info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR info: Buffer size: 1600x900 info: Image count: 2 info: Exclusive FS: 0 info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_R8G8B8A8_UNORM info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR info: Buffer size: 1600x900 info: Image count: 2 info: Exclusive FS: 0 info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_R8G8B8A8_UNORM info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR info: Buffer size: 1600x900 info: Image count: 2 info: Exclusive FS: 0 info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_R8G8B8A8_UNORM info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR info: Buffer size: 1600x900 info: Image count: 2 info: Exclusive FS: 0 warn: D3D9DeviceEx::SetRenderState: Unhandled render state D3DRS_DITHERENABLE info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_R8G8B8A8_UNORM info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR info: Buffer size: 1600x900 info: Image count: 2 info: Exclusive FS: 0