Open WinterSnowfall opened 3 months ago
The game's broken on master currently, and behaves similarly to WineD3D. After the loading screen and a short promo picture, the game ends up on a perpetual black screen instead of the main menu.
I've bisected it down to:
207e15eb24b8b4d562a8e461a668eefe1fcf3c0c is the first bad commit
commit 207e15eb24b8b4d562a8e461a668eefe1fcf3c0c
Author: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Date: Mon Sep 30 13:53:31 2024 +0200
[dxvk] Refactor swap chain blitter to use plain Vulkan
Temporarily disable the HUD until that is refactored too.
Flickering should be fixed by b99012d, I'll keep this to track the crashing (maybe someday we'll figure out what this game wants).
I guess I'll probably have to record a video of what's going on, since apparently the trace captured invalid vertex positions for all the elements of the pinball table :frog:.
Here's a recording of the issue: https://drive.proton.me/urls/G24CPQ94BR#A3v4Ckv8g7fW
Anyway, there's geometry/lighting flickering in the upper side of all tables, which is apparent whenever the camera changes position. The game doesn't work with WineD3D, but I do remember it working well with d8vk 1.0, so this is most likely a post-merge regression.
Software information
Pure Pinball 2.0 Redux
System information
Apitrace file(s)
Pure Pinball 2.0 REDUX.trace.tar.xz
Log files
Pure Pinball 2.0 REDUX_d3d8.log