doitsujin / dxvk

Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
zlib License
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DCS World smoke effect #4327

Open muff11n opened 1 month ago

muff11n commented 1 month ago

System information

DCS smoke effect is not smooth/continuous, it's like running in a loop of repeating smoke effects/particles

dcs1 dcs2

Did some "googling" and find out it might have something to do with tessellation on AMD cards (on Windows you can force higher tessellation via Adrenalin, haven't found an option how to do it in linux).

Can't confirm if this issue also is present on NVIDIA cards.

Blisto91 commented 1 month ago

@muff11n Hi there. Are you able to get a apitrace of the issue?

muff11n commented 1 month ago

@muff11n Hi there. Are you able to get a apitrace of the issue?

yes, will provide one this week

so update: game crashes at the start when I was following this: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace

and empty trace file was created

Blisto91 commented 1 month ago

Apitrace made on Windows that reproduces the issue: https://drive.proton.me/urls/3TEP1NY8VC#9rHPLoXNgrqJ