dojoengine / game-jams

Sharpen your Katana, it's time to Jam
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[Submission]: Moving Mountains With Yu #37

Closed tarrencev closed 3 weeks ago

tarrencev commented 7 months ago

Moving Mountains With Yu

Project Summary

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The inspiration for this game comes from a casual idle game on Steam: Cookie Clicker(https://store.steampowered.com/app/1454400/Cookie_Clicker/).

With the upgrades of 4844, the gas consumption has become extremely low. Moreover, if you use Katana for L3, the gas will be even lower. Thanks to Katana's fast on-chain speed, I did not use a record reading method in game design. All population increases are completed through chain interaction, which also conforms to the background setting of the game's story: "The Foolish Old Man Removes the Mountains."

The gameplay involves producing offspring by clicking on houses. You can increase the number of offspring per click by consuming population upgrades or by purchasing totems (each totem consumes different populations for purchase and requires certain strategies for upgrades).

The unit of production is Blobert, which represents the population generated with each click. This is a virtual world, so there's no rigid generation of people.

GitHub

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https://github.com/FrostStarBook/moving-mountains-with-yu

Play

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https://www.youtube.com/watch?v=wopJoorMcQA&ab_channel=BookFrostStar%28book%29

Twitter

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@book_frostStar

Team members

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Submission Tracks

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Road to Mainnet Blobert / Realms

tarrencev commented 7 months ago

I managed to get the game up and running. I wasn't ablem to get the current totem to display something, it continued to be a blank square, even after trying to purchase the different types. I wasn't able to increase number of offspring per second beyond 0. Overall, I clicked a lot. It seems txns are throttled. I got to 10k+ descendents

FrostStarBook commented 7 months ago

I managed to get the game up and running. I wasn't ablem to get the current totem to display something, it continued to be a blank square, even after trying to purchase the different types. I wasn't able to increase number of offspring per second beyond 0. Overall, I clicked a lot. It seems txns are throttled. I got to 10k+ descendents

I just checked this repo and saw the comments. Sorry, I didn't receive any notification. I ran it locally just now, and it runs fine without any issues.