Idea
A WebRTC 3D playground where players can log in with their Starknet wallet and collaboratively build using their Briqs NFTs in either First-Person or Third-Person View. Within 32x32x32 voxel lots, players can unleash their creativity. We plan to use Nounsters as default avatars, hoping to attract more users by offering an FPV game experience rather than a traditional online 3D modeler.
Flow and features:
Implement login functionality with Argent wallet
Ensure player spawning in the Unity world with nounster ID if a nounster NFT is detected
in the wallet. Match nounster texture with ID. If no NFT is detected get the default
nounster. Possible to extend this to the duck collection.
Implement detection of Briqs NFTs in player's wallet and enable player to buy briqs in
wallet.
Implement ray casting to add Briqs to a given plot. Modeling interface to be developed in
Unity. Add, susbstract, mine, paint. (in collaboration)
Implement on-chain recording of positions xyz and color values for each Briq
Implement on-chain recording of character positions.
Add a "Commit" button to add the briqs to the plot and update wallet briq counts and site
Create a grid of sites and each one is an NFT (32x32x32briqs). NFT owners can allow
players to build on it and can sell the NFT and redistribute benefits to players.
Background
This game jam feels like the perfect opportunity to test a simple FPV playground idea. I’m currently leading Briq into a new chapter, and we’re eager to rapidly prototype concepts to see if they resonate with the community. It’s also a great chance to collaborate with Titan (github.com/g4titanx) and explore how we work together.
Looking for Members
Ultimately I need a technical co-founder, and this game jam is an opportunity to test our team.
Idea Summary
Idea A WebRTC 3D playground where players can log in with their Starknet wallet and collaboratively build using their Briqs NFTs in either First-Person or Third-Person View. Within 32x32x32 voxel lots, players can unleash their creativity. We plan to use Nounsters as default avatars, hoping to attract more users by offering an FPV game experience rather than a traditional online 3D modeler.
Flow and features:
Background
This game jam feels like the perfect opportunity to test a simple FPV playground idea. I’m currently leading Briq into a new chapter, and we’re eager to rapidly prototype concepts to see if they resonate with the community. It’s also a great chance to collaborate with Titan (github.com/g4titanx) and explore how we work together.
Looking for Members
Ultimately I need a technical co-founder, and this game jam is an opportunity to test our team.