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Currently, the server stores all facades present in a world in a map. The entire contents of that map are sent to the client when a player joins. This means facades anywhere in the world are sent to t…
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When a player right clicks the facade item, the right click method is called once on the client and once on the server. If the facade can be placed according to the client, it is put into the client's…
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The player receives the cable facades once when they log in and that's it. If the player changes dimensions, the facades are not resend and thus the player sees facades from the dimension they were in…
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If the config options of blocks which are allowed to have facades differs between the client and the server, the client may not be able to place facades on blocks allowed by the server or the client m…
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Hi,
Every time I try to create container I get this error below.
it seems it is having an issue with a statement that is not terminated correctly in this line:
aria2c.1 | sed: -…
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{"format":"img","language":"uk_UA","model":"DS220+","version":"7.2.2-72806-0","addons":"acpid,mountloader,powersched,reboottoloader,nvmevolume,nvmecache,wireless,cpuinfo,photosfacepatch,storagepanel",…
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on remote client, connecting to a server, the update dialog controller was using the current localhost client then getting a null server version
![image](https://github.com/user-attachments/assets/30…
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**Does your feature request involve difficulty completing a task? Please describe.**
First and foremost, thank you very much @Commodore64user for supporting Non-Touch devices throughout the past year…