Firstly - this software is an amazing piece of work! Truly impressive and really well implemented.
Great fun to play with as well.
I am having an issue that: Whenever "resolution" corresponding to radio button 3(384) or 5(512) for any of x,y or z is selected in the GUI, the program crashes-out. A little digging shows this corresponds to the following area of code:
dynamicfusionui.cpp------- [example of the code that sets the y resolution to 512 ]---------
Firstly - this software is an amazing piece of work! Truly impressive and really well implemented. Great fun to play with as well.
I am having an issue that: Whenever "resolution" corresponding to radio button 3(384) or 5(512) for any of x,y or z is selected in the GUI, the program crashes-out. A little digging shows this corresponds to the following area of code:
dynamicfusionui.cpp------- [example of the code that sets the y resolution to 512 ]---------
void DynamicFusionUI::on_rbResY512_clicked() { try { g_dataholder.m_dparam.volume_resolution[1] = 512; g_dataholder.m_processor.updateParam(g_dataholder.m_dparam); } catch (std::exception e) { std::cout << e.what() << std::endl; }
The "command prompt" reports the following before exiting:
I'd appreciate any idea on solving this (or working around it). It seems to happen no matter how many "voxels per m" are used.
Thanks. Fraser