Closed dimme closed 12 years ago
Ignore
I converted it to obj-c type as well and even commented out the CG release statements (CGGradientRelease, CGColorSpaceRelease) but the problem still occurs. This happens only on device and works without crashes on simulator ! Did your changes work on device too?
I'm seeing the same issues. It seems this issue should not be closed.
Bug fixed using Objective-C style array.