Closed pfeodrippe closed 10 months ago
Oh yeah, forgot, not is already supported by without, but I guess you understood what I have meant o/
One other stuff, I guess it's feasible to get all the components in the world, right? Using the nodes and such
Hi @pfeodrippe ,
to get all the dominion entities yo can use the Dominion.findAllEntities()
method.
Please open a new issue if anything else is unclear, thanks!
Hi @pfeodrippe ,
to get all the dominion entities yo can use the
Dominion.findAllEntities()
method.Please open a new issue if anything else is unclear, thanks!
Hi Enrico, thanks!
So a component is an entity in Dominion?
For the original question (optional, not etc), do you know if it’s feasible?
Hi, great lib! I’m using it for my Clojure small game and it has been a breeze :D
Do you think that we could support optional, not, relationships (as in https://ajmmertens.medium.com/building-games-in-ecs-with-entity-relationships-657275ba2c6c) in Dominion?
Keep the good work o/