Open fl4p opened 8 years ago
OK, I'll review it a little bit later :)
Don't merge it, the movie animation does not render because it does not use any controller, sorry. Ill investigate this.
OK!
This is enough, if all modifications to the scene are done via the interface of Stage
.
Try out my new trackball implementation (3rd one) http://f4bsch.github.io/trackball-testing/
World
is listening forchange
events from the controls. On an event it invalidates to infinity so the render loop does not miss an update. Rendering will stop after the last change event plus 100ms.Additionally I changed the trackball behavior a bit, it was quite squishy. Damping now depends on the state, e.g. whether the user is holding/dragging or if it has been released.