Open vac9181 opened 4 months ago
anyone know a work around for this or is it a case of waiting for him to fix it?
Hi, Had the same problem when using blender 4.1 because they changed a few things. I looked into it and changed a few things for myself in a file named: nodes_terrain_analysis_builder.py
I have pasted what I changed and you can try it for yourself.
Copy and paste this between lines 59 & 77 in your file located:
C:\Users\You\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\BlenderGIS-master\operators.
Make a copy of the original just in case.
#groupsTree.remove(groupsTree['Normalize'])
scaleNodesGroupTree = groupsTree['Normalize']
scaleNodesGroupTree.nodes.clear()
scaleNodesGroupTree.interface.clear()
else:
scaleNodesGroupTree = groupsTree.new('Normalize', 'ShaderNodeTree') # = bpy.types.node_tree
scaleNodesGroupName = scaleNodesGroupTree.name #Normalize.001 if normalize already exists
# group inputs
scaleInputsNode = scaleNodesGroupTree.nodes.new('NodeGroupInput')
scaleInputsNode.location = (-350,0)
scaleNodesGroupTree.interface.new_socket(name='val', in_out='INPUT', socket_type='NodeSocketFloat')
scaleNodesGroupTree.interface.new_socket(name='min', in_out='INPUT', socket_type='NodeSocketFloat')
scaleNodesGroupTree.interface.new_socket(name='max', in_out='INPUT', socket_type='NodeSocketFloat')
# group outputs
scaleOutputsNode = scaleNodesGroupTree.nodes.new('NodeGroupOutput')
scaleOutputsNode.location = (300,0)
scaleNodesGroupTree.interface.new_socket(name='val', in_out='OUTPUT', socket_type='NodeSocketFloat')
Hope it works for you!
you sir just fixed it for me thank you . it wasn't working i tried doing it 4 times and i was getting an error about line 71 but it turns out i had opened 4.1 and was adding your fix to that blender and not 4.2 LOL but 4.2 is all working now thanks again
Blender and OS versions
Operating system: win11 64bit
Blender Version 4.1.1
Describe the bug trying to make a dem and trying to use the terrain analysis i get two errors
How to Reproduce use the node menu in gis and click terrain analysis
Error message
Python: Traceback (most recent call last): File "C:\Users\Ian\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\BlenderGIS-master\operators\nodes_terrain_analysis_builder.py", line 71, in execute scaleNodesGroupTree.inputs.new('NodeSocketFloat','val') ^^^^^^^^^^^^^^^^^^^^^^^^^^ AttributeError: 'ShaderNodeTree' object has no attribute 'inputs'
Python: Traceback (most recent call last): File "C:\Users\Ian\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\BlenderGIS-master\operators\nodes_terrain_analysis_builder.py", line 63, in execute scaleNodesGroupTree.inputs.clear() ^^^^^^^^^^^^^^^^^^^^^^^^^^ AttributeError: 'ShaderNodeTree' object has no attribute 'inputs'