Hey there! I gave Dean Greer’s prebuild method a shot to set up the game porting toolkit, and it worked like a charm. I was able to log in to Steam, install my game, and it ran perfectly the first time. But today, when I tried to play again, I ran into a Wine C++ Runtime error after clicking the play button. Any ideas for a fix?
Sorry, that seems to be a game-specific problem, which is outside the scope of this project. Check the Wine compatibility reports and/or ProtonDB for hints for possible compatibility issues.
Hey there! I gave Dean Greer’s prebuild method a shot to set up the game porting toolkit, and it worked like a charm. I was able to log in to Steam, install my game, and it ran perfectly the first time. But today, when I tried to play again, I ran into a Wine C++ Runtime error after clicking the play button. Any ideas for a fix?