A quick word on Nuzlocking:
A common metric for if an encounter is allowed in Nuzlockes is the 'Area Name', as can be seen by saving in an area. Typically, only one encounter is allowed per 'Area Name'.
Virbank Complex has been split into the Outer Complex and Inner Complex to allow for an extra encounter.
Castelia City has been split into Castelia City and Castelia Gardens to allow for an extra encounter.
The Guidance Chamber has been removed and merged with Mistralton Cave, to remove a potential encounter.
These are both very deliberate changes. Nuzlockes of Redux have been tested and balanced around these changes.
You can see both of these changes by saving the game in the respective locations.
You are of course, free to play as you see fit. If you don't like these changes, you can ignore them ;).
To Reproduce
Steps to reproduce the behaviour:
Start a new Nuzlocke tracker file for Blaze Black 2 Redux / Volt White 2 Redux
Scroll down the list of locations
Find the changes mentioned above
See error
Expected behaviour
Location changes appear as per the document.
Actual behaviour
Vanilla BW2 locations are present instead.
Screenshots
E.g., Virbank Complex is not split into Virbank Complex Outer and Virbank Complex Inner.
Desktop (please complete the following information):
Describe the bug In Version 1.4.1 of the ROM hacks, the Wild Area Changes document mentions:
To Reproduce Steps to reproduce the behaviour:
Expected behaviour Location changes appear as per the document.
Actual behaviour Vanilla BW2 locations are present instead.
Screenshots E.g., Virbank Complex is not split into![image](https://github.com/domtronn/nuzlocke.app/assets/4601813/fc490a57-7e6e-4cbe-8b6c-aaf539040d76)
Virbank Complex Outer
andVirbank Complex Inner
.Desktop (please complete the following information):