Closed scuzzar closed 1 year ago
I still experience this behaviour if there's a .png, .bmp or .wav file in the same folder.
Probably also happens when a scene or script in inside, or any .tres
/.res
without a script (theme, style, atlas etc.)
I'm not sure of the use case of putting lots of custom data files (which the tool is supposed to deal with) along with other files, rather than in two separate folders. But still reopening, I might work on it -eventually-.
Should be fixed, but if there are multiple types of custom resources, there's still #24. If anyone here has ideas on the implementation, feel free to leave a comment!
On Godot 4.0:
If there is any other file in the folder of the resources, edition a text or numer cell will result in deselection of the cell. This makes editing very tedius.
Works in the example project
Workaround is obviusly: not to put other files in in the resource/data folder.
By the way: i Realy like the tool :-)