don-tnowe / godot-resources-as-sheets-plugin

I needed to edit many Resource files, so figured someone would too.
MIT License
433 stars 19 forks source link

Add open resources in subfolders #30

Closed Ohan17 closed 1 year ago

Ohan17 commented 1 year ago

I have a list of characters which data is contained in modular folders, each with their own scene, script, texture, etc. It would be cleaner to be able to store resource files in the corresponding folders where they are used. image

don-tnowe commented 1 year ago

Good idea, I planned recursive scanning but forgot! If there's only one custom resource per folder, should be easy - but if there are different types of custom resources, say, a CharacterStats and CharacterBehaviour in each, the table can't be built - I still need #24 sorted out.

don-tnowe commented 1 year ago

The feature's up (9b826b5539a0abde8f10e89e68d7c221d22d6807) so should be usable for your case! But for multiple custom types, I'd like to move the discussion into #24.