Open don-tnowe opened 1 year ago
Might be late because the "pan and scale with the scene" was abandoned, but:
get_viewport().global_canvas_transform
returns the object viewport's transform, even in the Canvas Item editor. Discovered literally today. Might help with this, might also not.
Originally, the overlay was supposed to pan and scale with the scene, but I couldn't figure out how to track/modify the viewport's visible rect... but this can still be done in another way.
Preview window shows a copy of the viewport, but without the edited object. The edited object with the NEW texture will be shown on top.