Closed MudkipWorld closed 10 months ago
EditorSpinSlider
is an editor-only class, you're not supposed to run any scenes with these! You must enable the plugin through settings: Project -> Settings -> Plugins
By the way, the fact that some editor-only classes are used means there won't be any standalone app - I'd need to replace references to these classes with my own implemented classes.
By the way, the fact that some editor-only classes are used means there won't be any standalone app - I'd need to replace references to these classes with my own implemented classes.
Gotcha!, would there any possible way for me to change these classes in some way?
another thing, when I start up the project with the plugin, I always get these. just wanted to make sure they aren't a massive issue ^^;
Hmm, I'm not getting these. It might be from installing files outside the addons/sprite_painter
folder (you're supposed to only have that folder), or choosing a different directory during install.
What's your project structure?
Hmm, I'm not getting these. It might be from installing files outside the
addons/sprite_painter
folder (you're supposed to only have that folder), or choosing a different directory during install.What's your project structure?
Huh, strange, when I closed and reopened Godot, it works now, there are still few messages that appear tho, but the addon now works
When I try using the add-on/ plugin in Godot 4.0.2 or 4.1.1, some parts of the code seem broken for some reason. I couldn't figure out how to fix it myself. Will there be any updates coming soon? I really like the concept of the plugin, but I sadly can't use it because of the mentioned issue. Example![Capture](https://github.com/don-tnowe/godot-sprite-painter/assets/94318023/a88632bc-c4f7-450d-8ed4-ab629a0c2db7)
I even recommend trying to release a non-plugin version as some sort of a demo or simple light-weight drawing app. Would be super cool!