Closed don-tnowe closed 11 months ago
Might as well dump my own found bugs on here.
Using an array as custom_texture property turns all layers into the first texture when a save is reloaded. This could also be the item type's default texture.
custom_texture
Not tested on Godot 4.x. Might investigate myself later.
Update: they don't serialize correctly if they're objects. Only if they're paths
Might as well dump my own found bugs on here.
Using an array as
custom_texture
property turns all layers into the first texture when a save is reloaded. This could also be the item type's default texture.Not tested on Godot 4.x. Might investigate myself later.