don-tnowe / godot-wyvernbox-inventory

Action RPG-focused inventory system for Godot 3 and 4
MIT License
105 stars 4 forks source link

Custom layered textures do not serialize correctly #11

Closed don-tnowe closed 11 months ago

don-tnowe commented 1 year ago

Might as well dump my own found bugs on here.

Using an array as custom_texture property turns all layers into the first texture when a save is reloaded. This could also be the item type's default texture.

Not tested on Godot 4.x. Might investigate myself later.

don-tnowe commented 11 months ago

Update: they don't serialize correctly if they're objects. Only if they're paths