Closed Aconment closed 1 year ago
Is it just empty? You can still switch tabs and it shows contents, and I'm not getting any error message in either example.
The fact it's empty could be connected with the in-world inventory handling, defaults to tab 0 but doesn't change to tab 1 after, so doesn't switch to the equipment tab.
When running the example, it shows that the Tab window is incomplete and exceeds the attempted boundary. down it by asset-library and use by godot 4.1,I