Closed KeltonHislop closed 1 year ago
Thank you for a detailed and formatted report!
I can't really fix this. This issue happens because paths in scene files are absolute (e.g. "res://example/graphics/font.ttf
" not "<current folder>/graphics/font.ttf
") I see in your FS dock the example
and addons
folders are in a sub-folder godot-wyvernbox-inventory
, not in the root directory - try:
project.godot
file inside the folder you cloned.res://
;This is mainly Godot's problem, missing dependency resolution is broken in 4.0 right now, so it no longer lets you fix it at all, let alone with one click :/
Also what is the main scene and like why do all the scenes crash when played? I have it working sorta? It looks good but it looks to not be running quite right. What should be done here? Any ideas hey?
Description
The test_2d.tscn, test_3d.tscn, and inventory_menu.tscn scenes give errors when one attempts to add them to the scene tree or double click to open them. This was tested on Godot 4.0.3 and Godot 4.0.3 .NET version. Behavior persists regardless of where in the scene tree the tscn is added.
Screenshots
To Reproduce
Attempt to add test_2d.tscn to scene tree as a child of root node
Files
est_2d.tscn, test_3d.tscn, and inventory_menu.tscn