don-tnowe / godot-wyvernbox-inventory

Action RPG-focused inventory system for Godot 3 and 4
MIT License
97 stars 4 forks source link

[Needs reproduction] Sometimes, item pickups are added as `0` count #26

Open don-tnowe opened 10 months ago

don-tnowe commented 10 months ago

IDK why this happens. Observed when grabbing items from the ground.

Item appears in the inventory as the correct type, but with count equal to 0. Appears even if there is an unfilled stack (count less than max). Placing it deletes it.

Might be fixed now, but PLEASE notify me if it is actually not.