don-tnowe / godot-wyvernbox-inventory

Action RPG-focused inventory system for Godot 3 and 4
MIT License
105 stars 4 forks source link

[documentation] / [bug] GrabbedItemStackView does not grab unless visible is set to false in scenetree. #9

Closed Mazianni closed 1 year ago

Mazianni commented 1 year ago

Either change this behavior or document it, please.

I spent four hours trying to understand what I was doing wrong.

don-tnowe commented 1 year ago

THANK YOU so much for pointing this out. There are a few things that just grew on me after using this for so long, and you need to ensure every time.

I see a solution already but will try reproduce to make sure.